I have created arms for the Curupira character (Blender, 2021). I did this by following the tutorial (Lile, D., 2020) and removing all of the […] Read More
Month: March 2021
I have now moved onto creating the torso and legs for the Curupira (Blender, 2021). I did this by extruding edges from the neck, which […] Read More
I have modelled the teeth for the Curupira (Blender, 2021). The tutorial instructed me to model these separately (Lile, D., 2020). I started by modelling […] Read More
I have made progress on the modelling of the head of the Curupira (Blender, 2021). I am very pleased with how it has come out […] Read More
In my last post, I asked this question, as I was unsure. However, I have googled this and I have found out that the answer […] Read More
I have been using Lile’s tutorial (Lile, D., 2020.) and I have used a Polygon plane to model the head of the Curupira by extruding […] Read More
I have just added both the side view and the front view to the blender file using the Image tool (Blender, 2021). I have aligned […] Read More
I have finalised the design for the Curupira fairly quickly to come up with my own Curupira design, I used numerous other people’s artwork which […] Read More
The second rapid ideation session has commence as of last night’s lecture (White, J. and Rubino, G., 2021). The theme of this session is Hackathon. […] Read More
The second rapid ideation session commences tomorrow. Much like the first, a theme will be revealed and I will produce a creative artefact based on […] Read More