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James' Indie Gamedev blog

I'm a student of MA Indie Game Development at Falmouth University

  • Home
  • About
  • Modules
    • Game Development IGD720
    • Indie Game Start-Up IGD740
    • Co-Creative Design & Development Practice GDD730
    • Development Practice GDD710
  • My links
    • My website
    • My Instagram profile
    • My Linkedin profile

Month: November 2021

Indie Game Start-Up IGD740 Posted on24/11/202125/11/2021

UX design for the game

Tomas and I have spoken (Korec, T and Waters, J. 2021. ) and we agree that we need to start taking the UX design for […] Read More

Indie Game Start-Up IGD740 Posted on17/11/202121/11/2021

Making the map: Trees and bushes

Firstly, we have decided that we have come up with a name for the forest. It will be called the Progen Forest. We got this […] Read More

Indie Game Start-Up IGD740 Posted on10/11/202110/11/2021

Woodpecker’s workshop

Here is the first scene I have drawn up for our game. This is the workshop that the woodpecker will occupy. I drew this in […] Read More

Indie Game Start-Up IGD740 Posted on05/11/202110/11/2021

Squirrel design

Here is the design for the squirrel, one of the characters the owl comes across in one of the tasks. This design is not as […] Read More

Indie Game Start-Up IGD740 Posted on03/11/202103/11/2021

Play through for the game

We have decided to work on this game under the working tile of Woodland Chaos and we will refer to the game as such until […] Read More

Indie Game Start-Up IGD740 Posted on03/11/202103/11/2021

Business plan

I have just submitted my business plan for the first assignment of this unit. If you would like to have a look, you can view […] Read More

Indie Game Start-Up IGD740 Posted on02/11/202102/11/2021

Woodpecker design

Here is a design for the woodpecker character, which is a supporting character in the game that the owl interacts with during one task. This […] Read More

Project Management

  • PĂșca
  • Indie Game Startup
  • The Cake is a Lie – Trello
  • Rapid Ideation Session 2
  • Rapid Ideation Session 1

Repositories

  • Woodland Chaos
  • Construct (The Cake is a Lie)
  • Rapid Ideation Session 2

Ideation

  • Indie Game Startup

Tags

Co-Creative Design & Development Practice Week 1 Co-Creative Design & Development Practice Week 2 Co-Creative Design & Development Practice Week 3 Co-Creative Design & Development Practice Week 4 Co-Creative Design & Development Practice Week 6 Co-Creative Design & Development Practice Week 12 Development Practice: Personal Study Development Practice Week 1: Orientation Development Practice Week 2: Creativity Development Practice Week 3: Rapid Ideation Development Practice Week 4: Time and Project Management Development Practice Week 5: Reflection Development Practice Week 6: Reading week Development Practice Week 7: Version Control Development Practice Week 8: Research Development Practice Week 9: Communities of Practice Development Practice Week 10: Agile Practice Development Practice Week 11: REAL Works Development Practice Week 12: Finale. Game Development: Animation Game Development: Art Direction Game Development: Game Design Game Development: Level Design Game Development: Narrative Design Game Development: Programming Game Development: Project Management Game Development: Sound Design Game Development: Sprint 1 Game Development: Sprint 2 Game Development: Sprint 3 Game Development: Sprint 4 Game Development: Sprint 5 Game Development: Sprint 6 Indie Game Start-Up IGD740 Week 1 Indie Game Start-Up IGD740 Week 2 Indie Game Start-Up IGD740 Week 4 Indie Game Start-Up IGD740 Week 6 Indie Game Start-Up IGD740 Week 7 Indie Game Start-Up IGD740 Week 16 Indie Game Start-Up IGD740 Week 17 Reflective domain: Affective Reflective domain: Cognitive Reflective domain: Dispositional Reflective domain: Interpersonal Reflective domain: Procedural

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