
As I mentioned in my last game post, I have been trying to weigh up which game engine I should use for my game as […] Read More
I'm a student of MA Indie Game Development at Falmouth University
As I mentioned in my last game post, I have been trying to weigh up which game engine I should use for my game as […] Read More
I am now into the second year and with it, a new unit – Game Development. For this unit, I need to build a complete […] Read More
I have come to the end of yet another project during this course and with that, I have also come to the end of the […] Read More
We are required to submit a prototype for our game Woodland Chaos. Our game has limited playability; however, we have created two builds for the […] Read More
For the assignment, we were required to make a trailer to advertise our game. As Tomas was busy trying to get our build to work, […] Read More
As mentioned a few days ago, I had a second poster in the works. This poster has now been completed. Here it is… This poster […] Read More
As mentioned in a previous post, Tomas volunteered to take on the design of the beehive and woodpecker workshop exteriors. Here are the designs that […] Read More
As part of the marketing materials we need to provide for this unit, I have create an authentic looking mock-up for a Steam page in […] Read More
As part of the proof of concept, we are required to provide marketing materials that we will use to promote our games. I have come […] Read More
Here is the design I have created for the main menu, using Photoshop (Adobe Photoshop, 2021). To decide how the menu should look and what […] Read More