Rapid Ideation Session Day 6: Mindmapping the game

I have begun producing a mindmap for my game to visualise how the gameplay will work and what I would need to produce to carry out this game.

I will add all of these tasks to the product backlog of my Agile / Scrum Trello board.

I am going to have to scale this project down drastically as I do not feel confident that I have the skills to carry this out. I am largely lacking the scripting skills to do this.

I am confident that I have the artistic skills to make this look appealing but I lack knowledge of C# in order to carry this out. For now, I am going to need to rely on prototyping tools and possibly even Assets created by others in the Unity community to visualise this in the 8 days I have left.

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