End of Sprint 5: Sprint Retrospective

What went well?

I have begun the implementation of the quest and gameplay for the prototype and I was able to source assets externally in order to help me do this in good time. I implemented a dialogue system and I created a combat system.

What went wrong?

I wanted to model some of my own assets, but I realised that time had run out to do this as I need to prioritise implementing gameplay.

What could be improved

I need to do what I can to implement gameplay. The dialogue for non-player characters needs to be refined. I need to find sound effects and music to enhance the game.

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