Here is the design I have created for the main menu, using Photoshop (Adobe Photoshop, 2021). To decide how the menu should look and what the options in the menu should be, I largely referred to research that I carried out for a previous unit in which I co-designed the menu for another game.
The menu design has also been done so that it ties in with the UI/UX design I did for the gameplay previously.
I will pass this design onto Tomas and he will develop this menu for the demo.
Adobe. 2021. Adobe Photoshop 2021 (2021). [Software]