This will be the last post for the rapid ideation session and this will be a sprint retrospective, in which I assess what went well, […] Read More
Tag: Development Practice Week 6: Reading week
The first rapid ideation has come to an end and now I am going to round it off with this sprint review. As I had […] Read More
I have spent the past hour or so trying to get some moving platforms to work in my level so that they carry my character […] Read More
I have managed to fix the death and respawn function. To do this, I looked for alternative sources and I found this tutorial on YouTube […] Read More
What did I do yesterday? I created a death/respawn function but it does not work properly. I added some environmental animation. What do I intend […] Read More
I have been working on my level for two days and the above image demonstrates how it looks (Unity, 2021). I have also made this […] Read More
What did I do yesterday? I created a function that allows my character to climb up and down ladders. I was also assigned to review […] Read More
What did I do yesterday? I used premade assets to start building a level in Unity, complete with tileset colliders and rigidbodies in order to […] Read More