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James' Indie Gamedev blog

I'm a student of MA Indie Game Development at Falmouth University

  • Home
  • About
  • Modules
    • Game Development IGD720
    • Indie Game Start-Up IGD740
    • Co-Creative Design & Development Practice GDD730
    • Development Practice GDD710
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Tag: Development Practice Week 6: Reading week

Development Practice GDD710 Posted on04/03/202104/03/2021

Rapid Ideation Session: Sprint Retrospective

This will be the last post for the rapid ideation session and this will be a sprint retrospective, in which I assess what went well, […] Read More

Development Practice GDD710 Posted on03/03/202104/03/2021

Rapid Ideation Session: Sprint Review

The first rapid ideation has come to an end and now I am going to round it off with this sprint review. As I had […] Read More

Development Practice GDD710 Posted on03/03/202104/03/2021

Rapid Ideation Session Day 14: Final round-up

I have spent the past hour or so trying to get some moving platforms to work in my level so that they carry my character […] Read More

Development Practice GDD710 Posted on03/03/202104/05/2021

Rapid Ideation Session Day 14: Death and Respawn

I have managed to fix the death and respawn function. To do this, I looked for alternative sources and I found this tutorial on YouTube […] Read More

Development Practice GDD710 Posted on03/03/202103/03/2021

Rapid Ideation Session Day 14: Stand-up

What did I do yesterday? I created a death/respawn function but it does not work properly. I added some environmental animation. What do I intend […] Read More

Development Practice GDD710 Posted on02/03/202104/05/2021

Rapid Ideation Session Day 13: Glitchy level

I have been working on my level for two days and the above image demonstrates how it looks (Unity, 2021). I have also made this […] Read More

Development Practice GDD710 Posted on02/03/202101/03/2021

Rapid Ideation Session Day 13: Stand-up

What did I do yesterday? I created a function that allows my character to climb up and down ladders. I was also assigned to review […] Read More

Development Practice GDD710 Posted on01/03/202101/03/2021

Rapid Ideation Session Day 12: Stand-up

What did I do yesterday? I used premade assets to start building a level in Unity, complete with tileset colliders and rigidbodies in order to […] Read More

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Ideation

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Co-Creative Design & Development Practice Week 1 Co-Creative Design & Development Practice Week 2 Co-Creative Design & Development Practice Week 3 Co-Creative Design & Development Practice Week 4 Co-Creative Design & Development Practice Week 6 Co-Creative Design & Development Practice Week 12 Development Practice: Personal Study Development Practice Week 1: Orientation Development Practice Week 2: Creativity Development Practice Week 3: Rapid Ideation Development Practice Week 4: Time and Project Management Development Practice Week 5: Reflection Development Practice Week 6: Reading week Development Practice Week 7: Version Control Development Practice Week 8: Research Development Practice Week 9: Communities of Practice Development Practice Week 10: Agile Practice Development Practice Week 11: REAL Works Development Practice Week 12: Finale. Game Development: Animation Game Development: Art Direction Game Development: Game Design Game Development: Level Design Game Development: Narrative Design Game Development: Programming Game Development: Project Management Game Development: Sound Design Game Development: Sprint 1 Game Development: Sprint 2 Game Development: Sprint 3 Game Development: Sprint 4 Game Development: Sprint 5 Game Development: Sprint 6 Indie Game Start-Up IGD740 Week 1 Indie Game Start-Up IGD740 Week 2 Indie Game Start-Up IGD740 Week 4 Indie Game Start-Up IGD740 Week 6 Indie Game Start-Up IGD740 Week 7 Indie Game Start-Up IGD740 Week 16 Indie Game Start-Up IGD740 Week 17 Reflective domain: Affective Reflective domain: Cognitive Reflective domain: Dispositional Reflective domain: Interpersonal Reflective domain: Procedural

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