This is the final sprint review of the project. I am going to weigh up the progress I made during this sprint and indeed the […] Read More
Tag: Game Development: Art Direction
Tasks completed during last sprint None Tasks being carried over to this sprint from last sprint Building RPG mechanics Implementing quest UI Design Tasks being […] Read More
In this post, I am going to weigh up the progress I made during Sprint 5 against the two SMART goals that I have established […] Read More
Tasks completed during last sprint None Tasks being carried over to this sprint from last sprint Building RPG mechanics Implementing quest UI Design Tasks being […] Read More
In this post, I am going to weigh up the progress I made during Sprint 4 against the two SMART goals that I have established […] Read More
In this post, I am going to weigh up the progress I made during Sprint 2 against the two SMART goals that I have established […] Read More
In this post, I am going to weigh up the progress I made during Sprint 1 against the two SMART goals that I have established […] Read More
As I want to get the most that I possibly can out of this project, I have set myself two SMART goals which are based […] Read More
As one of this week’s challenge activities, I need to address some questions regarding the scope for the game (Week 2: Challenge Activity – Game […] Read More
As one of this week’s tasks, we are required to assess our game according to set of 18 criteria which will indicate how the game […] Read More