I have now finished the game prototype for Púca. Since my last post, I have implemented a main menu, complete with credits and a preface […] Read More
Tag: Game Development: Game Design
I have made this video to showcase all of the progress I have made so far with the building of the level, but also as […] Read More
Tasks completed during last sprint Shapeshifting mechanics Tasks being carried over to this sprint from last sprint Building RPG mechanics UI Design Planning out quest […] Read More
For the beginning of this sprint, I have decided to remove the upper limit of 4 tasks I have imposed. This deviates from the Kanban […] Read More

Stat modifiers Stat Modifier Strength -3 Speed +3 Resilience +1 Wisdom +1 Charisma +2 Abilities Digging holes Proficiencies Stealth Speed

Stat modifiers Stat Modifier Strength +2 Speed +2 Resilience 0 Wisdom 0 Charisma +1 Abilities Persuade someone to get on their back Take a person […] Read More

Stat modifiers Stat Modifier Strength +1 Speed +2 Resilience -1 Wisdom 0 Charisma +2 Abilities Fighting with weapons Proficiencies Weapons and armour Persuasion Stealth

As I mentioned in my post on game mechanics, there are six different animal forms that the púca can shapeshift into as part of the […] Read More

I have continued building the framework for my RPG in Unreal Engine (Unreal Engine, 2021) using Virtus’ tutorial (Virtus, 2018). I am not yet done, […] Read More
In this post, I will write up my idea for the quest that I will use to showcase my game’s mechanics in the demo. I […] Read More