The second sprint has now started. I am starting to consider that sticking to 3 tasks only in a sprint is too stringent for this […] Read More
Tag: Game Development: Game Design
What went well? I have worked out the mechanics for my game. I have taken standard mechanics that are used in both computer based and […] Read More
In this post, I am going to weigh up the progress I made during Sprint 1 against the two SMART goals that I have established […] Read More

I have been building the framework for my RPG in Unreal Engine (Unreal Engine, 2021) and I have used a tutorial to help me (Virtus, […] Read More

As I write this post, I am sitting in the canteen on the Falmouth University campus along with my friend Tomas who I worked with […] Read More
While I feel I have worked out my game concept and how it will unfold, there are several questions that I still want to address […] Read More
As I want to get the most that I possibly can out of this project, I have set myself two SMART goals which are based […] Read More
As one of this week’s challenge activities, I need to address some questions regarding the scope for the game (Week 2: Challenge Activity – Game […] Read More
As one of this week’s tasks, we are required to assess our game according to set of 18 criteria which will indicate how the game […] Read More

As I mentioned in my last game post, I have been trying to weigh up which game engine I should use for my game as […] Read More