What went well? I have worked out the mechanics for my game. I have taken standard mechanics that are used in both computer based and […] Read More
Tag: Game Development: Sprint 1
In this post, I am going to weigh up the progress I made during Sprint 1 against the two SMART goals that I have established […] Read More
I have been building the framework for my RPG in Unreal Engine (Unreal Engine, 2021) and I have used a tutorial to help me (Virtus, […] Read More
As I write this post, I am sitting in the canteen on the Falmouth University campus along with my friend Tomas who I worked with […] Read More
While I feel I have worked out my game concept and how it will unfold, there are several questions that I still want to address […] Read More
In this article I will be going into detail about how I am going to manage my project and plan my time, as well as […] Read More
As I want to get the most that I possibly can out of this project, I have set myself two SMART goals which are based […] Read More
As one of this week’s challenge activities, I need to address some questions regarding the scope for the game (Week 2: Challenge Activity – Game […] Read More