What went well? I have made a huge amount of progress with building the foundations for my RPG, which I am able to tweak as […] Read More
Tag: Game Development: Sprint 2
In this post, I am going to weigh up the progress I made during Sprint 2 against the two SMART goals that I have established […] Read More
Stat modifiers Stat Modifier Strength -3 Speed +3 Resilience +1 Wisdom +1 Charisma +2 Abilities Digging holes Proficiencies Stealth Speed
Stat modifiers Stat Modifier Strength +2 Speed +2 Resilience 0 Wisdom 0 Charisma +1 Abilities Persuade someone to get on their back Take a person […] Read More
Stat modifiers Stat Modifier Strength +1 Speed +2 Resilience -1 Wisdom 0 Charisma +2 Abilities Fighting with weapons Proficiencies Weapons and armour Persuasion Stealth
As I mentioned in my post on game mechanics, there are six different animal forms that the púca can shapeshift into as part of the […] Read More
I have now added some more functionality to the AI of the enemies that means they can chase the player character when they see them […] Read More
I have continued building the framework for my RPG in Unreal Engine (Unreal Engine, 2021) using Virtus’ tutorial (Virtus, 2018). I am not yet done, […] Read More
In this post, I will write up my idea for the quest that I will use to showcase my game’s mechanics in the demo. I […] Read More
A man wakes up on the beach on a rural island. He has no recollection of who he is, what happened before this point or […] Read More