What went well? I am continuing to learn how to use Unreal Engine to program a working prototype and it is beginning to resemble the […] Read More
Tag: Game Development: Sprint 4
In this post, I am going to weigh up the progress I made during Sprint 4 against the two SMART goals that I have established […] Read More
I am continuing to use Virtus’ tutorial (Virtus, 2018) to build the RPG mechanics in Unreal Engine (Unreal Engine, 2021) and I am finding I […] Read More
Since I have finally established my shapeshifting mechanic, I have returned to using Virtus’ tutorial (Virtus, 2018) on building an RPG in Unreal Engine (Unreal […] Read More
Tasks completed during last sprint Shapeshifting mechanics Tasks being carried over to this sprint from last sprint Building RPG mechanics UI Design Planning out quest […] Read More