Creating levels, experience and a basic quest system

Since I have finally established my shapeshifting mechanic, I have returned to using Virtus’ tutorial (Virtus, 2018) on building an RPG in Unreal Engine (Unreal Engine, 2021) in order to help me complete the rest of the RPG mechanics.

I have made a lot of progress this weekend, as I used integer variables to establish a levelling up system, complete with experience points to advance the game, as well as a very basic quest system. The quest system seems to revolve around changing the text that states the objectives of a quest in the UI to advance the narrative of the game.

In this video, I explain how I built this system.


Unreal Engine. Epic Games.

Virtus, 2018. Creating a Role Playing Game – Unreal Engine 4. Available at: <> [Accessed 20 February 2022].

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