Tasks completed during last sprint None Tasks being carried over to this sprint from last sprint Building RPG mechanics Implementing quest UI Design Tasks being […] Read More
Month: March 2022
What went well? I am continuing to learn how to use Unreal Engine to program a working prototype and it is beginning to resemble the […] Read More
In this post, I am going to weigh up the progress I made during Sprint 4 against the two SMART goals that I have established […] Read More
I am continuing to use Virtus’ tutorial (Virtus, 2018) to build the RPG mechanics in Unreal Engine (Unreal Engine, 2021) and I am finding I […] Read More
Since I have finally established my shapeshifting mechanic, I have returned to using Virtus’ tutorial (Virtus, 2018) on building an RPG in Unreal Engine (Unreal […] Read More
Tasks completed during last sprint Shapeshifting mechanics Tasks being carried over to this sprint from last sprint Building RPG mechanics UI Design Planning out quest […] Read More
What went well? I have developed more proficiency and problem solving skills using visual scripting in Unreal Engine. I am starting to gain some familiarity […] Read More
In this post, I am going to weigh up the progress I made during Sprint 3 against the two SMART goals that I have established […] Read More
It has been a while since I have posted and I have not posted for the entirety of this sprint. However, I have been very […] Read More
For the beginning of this sprint, I have decided to remove the upper limit of 4 tasks I have imposed. This deviates from the Kanban […] Read More