I have just added both the side view and the front view to the blender file using the Image tool (Blender, 2021). I have aligned […] Read More
Category: Development Practice GDD710
I have finalised the design for the Curupira fairly quickly to come up with my own Curupira design, I used numerous other people’s artwork which […] Read More
The second rapid ideation session has commence as of last night’s lecture (White, J. and Rubino, G., 2021). The theme of this session is Hackathon. […] Read More
The second rapid ideation session commences tomorrow. Much like the first, a theme will be revealed and I will produce a creative artefact based on […] Read More
Having tried out the Scrum framework during the first rapid ideation session and concluding that while aspects of it are useful, it is more compatible […] Read More
This will be the last post for the rapid ideation session and this will be a sprint retrospective, in which I assess what went well, […] Read More
The first rapid ideation has come to an end and now I am going to round it off with this sprint review. As I had […] Read More
I have spent the past hour or so trying to get some moving platforms to work in my level so that they carry my character […] Read More
I have managed to fix the death and respawn function. To do this, I looked for alternative sources and I found this tutorial on YouTube […] Read More
What did I do yesterday? I created a death/respawn function but it does not work properly. I added some environmental animation. What do I intend […] Read More