To ensure the smooth running of this project, all members of the Cake is a Lie team drafted a team charter, which covered each of […] Read More
Tag: Reflective domain: Procedural
Part of this project involves evidence of rigorous market research to show that we have identified our target audience. This is an area which we […] Read More
To allow the player to easily select between each of the three abilities as they unlock them, the team has agreed to include an on-screen […] Read More
This post is likely going to be pretty long as I will be documenting all of my progress on the second level of Construct. This […] Read More
I have been designing a logo for our game, which will be visible in the main menu, as well as any promotional/marketing material that we […] Read More
I had a talk with Mary, our UX designer to discuss the menu design (Tenney, M., and Waters, J., 2021.). We both agreed to collaborate […] Read More
This is the second post I will be making. In the run up to the mock pitch on Tuesday, Luke Perry and I liaised (Perry, […] Read More
Here is the first of several posts I will be making this week in fairly quick succession. I have fallen somewhat behind with blogging as […] Read More
I have worked into my design and I have created a concept piece which depicts how the Tree of Life and its surroundings look in […] Read More
I have been working on the design of the tree of Life some more. I initially played with the idea of the portals being embedded […] Read More